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・ Professional Golfers' Association (Great Britain and Ireland)
・ Professional Golfers' Association of America
・ Professional Graduate Certificate in Education
・ Professional Graduate Diploma
・ Professional Graduate Diploma in Education
・ Professional Graphics Controller
・ Professional Griefers
・ Professional Grounds Management Society
・ Professional handler
・ Professional (disambiguation)
・ Professional abuse
・ Professional accounting body
・ Professional Acknowledgment for Continuing Education
・ Professional Action Learning
・ Professional administration
Professional Adventure Writer
・ Professional Agriculture Management Services (PAMS)
・ Professional agrologist
・ Professional Air Traffic Controllers Organization
・ Professional Air Traffic Controllers Organization (1968)
・ Professional Air Traffic Controllers Organization (2003)
・ Professional Air Traffic Controllers Organization (AFSCME)
・ Professional amateur
・ Professional American football championship games
・ Professional Amigos of Comic Art Society
・ Professional and Amateur Pinball Association
・ Professional and Amateur Sports Protection Act of 1992
・ Professional and Linguistic Assessments Board
・ Professional and working class conflict in the United States
・ Professional Artist (magazine)


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Professional Adventure Writer : ウィキペディア英語版
Professional Adventure Writer

Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with graphic illustrations. It was written by Tim Gilberts, Graeme Yeandle and Phil Wade, based on Yeandle's earlier system called The Quill. PAW was published by Gilsoft in 1986 and quickly gained a loyal following. PAW improved over The Quill in several ways. In particular, its textual input parser was more sophisticated, meaning inputs were no longer confined to the two-word telegraphic ''verb noun'' (e.g. "GO WEST; TAKE LAMP") style. PAW also supported NPCs, different character sets, and full use of the memory of the 128K ZX Spectrum.
However, unlike their prequel ''The Quill'', the PAW no longer supported other computer systems like the BBC Micro or the Commodore 64.
Later a program called WinPAW was written by Douglas Harter. It could read adventures written in PAW, but ran under MS-Windows and had a few extensions to the original. The adventures made in WinPAW could only be played using the MS Windows runtime.
In 2009 InPAWS was released in its first version. It allows you to extract PAW adventures, edit them or create from scratch and write back a database for PAW for either Amstrad CPC or ZX Spectrum. It thus also allows PAW adventures to be ported between the systems.()
Graeme Yeandle also released an updated version of the CP/M version of PAW for MS-DOS and called it ''PC Adventure Writer''.
== External links ==

*
* (Graeme Yeandle's Text Adventure Page )
* (Graeme Yeandle's Text Adventure Page )
* (The PAW Reservoir by Nacho A. Llorente ).
*
* (WinPAW )
* (InPAWS ) - compiler/extractor for Gilsoft's PAW


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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